Family Tree of Twins

Each family unit is responsible for storing their own generational memories and a portion of the social collective data. As an attempt to prevent the loss of data, each family unit must give birth to twins and store a copy of the data in each twin. A family tree of 7 generations is visualized in 3D.

family tree
family treefamily tree
family tree

Twin Modules

Modular visualizations following the structure of the family tree: two base modules pair together to create two new twin modules.

Microscopy, Mutation, Language

A preliminary, mutating language system based off of the structure of DNA, drawing inspiration from examining my own tissue under a microscope and experimenting with machine learning algorithms as visualization methods.

Invisible to the human eye, DNA is often understood through cerebral means. Hoping to approximate an embodied experience of working with DNA, I extracted, broke down, and observed my cheek cells under 400x and 1000x magnification. While it is impossible to see the actual strands of DNA at these levels, this process reveals the importance of perceiving beyond human scales. With the help of interfaces, worlds reveal themselves in different orders of mangnitude.


If language is an interface, what might be the language of DNA? A preliminary language system is developed based on the structure of DNA's chemical bases. As adenine is paired to thymine, and cytosine is paired to guanine, such pairing patterns are applied to the structure of the language glyphs. As the strands of DNA coil together to form chromosomes, the glypcs can link to each other, expand, and contract.

Since the data stored within DNA can be subject to mutate, I visualized a set of possible mutations using Midjourney. The outputs were then compiled into motion with the help of RunwayML's Frame Interpolation algorithm. If the basis of the language is in constant flux, the rereading of history in this world will always be an archeological act as people reread and reinterpret the data within their own bodies.

The language modules were also rendered in Blender and spatialized.